For the past month or so Calamity Jane has been keeping me busy. At this point it takes priority over my other projects, though I have found that working on it has helped me organize my time better so I can work on my own personal projects intermittently. Working on this also inspires me tremendously. While I am allowed a good amount of creative freedom, what really inspires me is the team work. It's the first time I've been part of something bigger than myself or my work. I am so proud of it and proud of the progress we have made in such a short amount of time and with such tight deadlines. The group of guys I am working with are very much professionals in their craft. Talking shop with them is a pleasure and I am just thankful that I have this opportunity to learn so much more than I could have ever learned on my own about designing characters for animation. At the moment I am designing props. I just finished mouth shapes for Calamity to aid in the lipsynch and there is much more work ahead.
In other projects, I started working on my maquette armature for Guillermo and I should have it finished by the end of this week. I've decided to sculpt him in Sculpey instead of NSP. It's for the best since I may want to paint him when I am done. I will post a few pictures of my progress soon. For the time being, click on the picture above and check out the work being done on Calamity Jane. Thanks for looking.
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